(apologies, this is poorly organized)
With David heading out to a
farm in Missouri, and Austin's farm having collapsed financially, I
believe the time has come for more critical reflection on community and
open-source farming initiatives. Recently I had an enlightening
discussion with James Rutter of Providence's AS220 Labs
hackerspace. What struck me in particular is that AS220 Labs was unable
to adhere to the fab-lab charter, because it is financially
unsustainable. This in an instance of a more general problem : projects
that aim to develop sustainable technologies and practices are unable to
bootstrap themselves, and require significant donations of money,
resources, and time.
In their infancy, open-source projects are
hard to distinguish from hobbies for wealthy, well educated individuals.
Linux was once considered a toy operating system, a geeky hobby for
computer programmers. Today, Linux powers the servers of web giants such
as Google, and can replace costly proprietary operating systems on
consumer machines. We hope that other open source initiatives follow
this trend, including open source hardware, and, god willing, farming.
If
an open-source project tackles a real need, and the body of
community-owned knowledge increases, then we can expect the project to
be beneficial. Open source initiatives direct surplus time and wealth
from, say, [[insert your favorite expensive and socially useless upper
middle class past-time here]], into projects that are equally enjoyable
but have real benefits. Think of these project like donating to charity,
but time and expertise can be much more valuable than money. The power
of open-source is that it brings private technologies under community
ownership, freeing them from the backwards incentives of competition,
and creating a more efficient solution.
But, open-source is not
the same thing as sustainable. Open-source projects can be
environmentally unsustainable, and I can have private businesses that
are nevertheless sustainable. If I understand correctly, MakerFarm would
be more of the former, and entail some sort of community space for
open-source research into sustainability. The title MakerFarm is meant
to invoke the 'Maker' movement, MakerFaire, MakerBot, MakeZine, etc.
This movement is, as far as I can tell, comprised of people who have day
jobs, lots of education, and surplus time and money. Very few people
are getting their paychecks from the MakerMovement, and most are
participating in it as a form of entertainment. In light of this, I
imagine that a MakerFarm would be a hackerspace. It would not be net
sustainable, and its principle benefit would be providing community,
education, and project space at a reduced cost.
I believe, and
correct me if I'm wrong, that the above vision for a MakerFarm is
unsatisfying for some of our members. Some people don't want a project,
they want a lifestyle. I believe they want a farm that makes enough
profit to pay taxes and keep itself running, that uses sustainable
practices, and requires as little as possible external resources. This is not sustainability, it is low-impact survival.
It is low-impact in the sense that it does no harm to the environment,
but it is also low-impact in that it effects very little social change
and does not naturally expand to replace less sustainable practices. The
real contribution is finding solutions that are equally efficient as
industrial scale farming, but more sustainable. The measure of contribution, then, is not in the farming itself, but in the knowledge created and disseminated.
We may find that current sustainable farming practices leave no time
for optimization or outreach. Because of this, I believe that the
actual, practical advances in sustainable farming will come from
professional research institutions. MakerFarm as a hackerspace could the
provide the natural "citizen-science" and outreach counterpart to these research endeavors.
I'm
not sure how accurate this speculation is. I'd like to see a few words
from Austin about why the last farm he worked on failed and whether or
not this failure changes the goals for MakerFarm.
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